Acthera Studios Bulletin – April 8th,2026

The balance is shifting. Light and Darkness continue to collide, and every run pushes the world closer to chaos. Here’s what happened last week.


Torch of Shadows is now available on Steam!

Balance Light and Darkness in a relentless roguelite survival.

Fight through chaotic waves, evolve your build, and reclaim corrupted realms in fast-paced 15-minute runs. Every decision shapes your power—and every run pushes the balance further.

Will you restore the light… or embrace the dark?

Latest Patch Highlights

  • 10+ new boss arenas added with visual improvements
  • Boss arenas now scale based on behavior:
    • Smaller arenas for stationary bosses
    • Larger arenas for chasing bosses
  • Various minor bugs fixed
  • General visual polish improvements
  • System-level fixes for smoother gameplay

Spotlight: Boss Arenas Rework

Boss fights now feel more intentional.

Instead of a single arena type, each boss now has a space designed around how it behaves.
Some will trap you in tight zones, others will hunt you across larger arenas.

Every encounter should now feel more distinct and more dangerous.

Community Pulse

“You have to switch forms constantly: Light kills Dark, and Dark kills Light. It’s not just mindless, you actually have to use your brain mid-fight to survive.”- One of the players said

We see you. And yes, this is exactly what we want to push further.

Discord

Our Discord is growing every day. If you run into any issues, want to follow updates more closely, or just hang out with other players and us, come join us.

Press & Coverage

Torch of Shadows is starting to get noticed:

More coverage is coming soon.

What’s Next

  • Expanded enemy variety
  • Steam Achievements
  • Additional progression options
  • Ongoing performance improvements

We’re actively working on making every run feel more dynamic.

Your Move

Step into the chaos. Balance the impossible.

👉 Play Torch of Shadows on Steam
👉 Leave a review and shape the future of the game


Follow Acthera Studios on:

Follow Torch of Shadows on:

© Acthera Studios

Patch Notes 3.2.1.3

Boss & Arena Updates

  • Reworked boss encounters: no more single-type arenas
  • Added 10+ unique boss arenas with visual improvements
  • Boss arenas now adapt to behavior:
    • Smaller arenas for stationary bosses
    • Larger arenas for chasing bosses

Bug Fixes

  • Fixed various non-critical (non-lethal) bugs
  • Minor system bug fixes

Visual Improvements

  • Small visual polish and refinements across the game
  • Small UI improvements

If you want to report any issues or contact us, join our Discord Channel!

Discord:

https://discord.gg/jg3js5GztX

Press: Torch of Shadows Launches on Steam – A Fast-Paced Roguelite Where Light and Darkness Collide

Torch of Shadows has been featured by Games Press.

The article highlights the game’s fast-paced roguelite structure and its core design built around balancing light and darkness.

Read the full review:https://www.gamespress.com/en-US/Torch-of-Shadows-Launches-on-Steam-A-Fast-Paced-Roguelite-Where-Light-

Patch Notes 3.0.1.1

Combat & Boss Improvements

  • Boss Fight Animations Added & Refurbished
  • Main Character Death Animation Added

AI & Gameplay Fixes

  • Mobs Movement Bug Fixed
  • General Gameplay Feel Improved

Systems & Minigames

  • Pylon Minigames Bug Fixed
  • Soul Capture Minigames Bug Fixed

World & Visual Updates

  • Maps Refurbished
  • New Props Added

Progression & Systems

  • Equipable Trophies Bug Fixed

New Features

  • Hardness Mode Added (10+ Difficulty Modifiers)

UI & Polish

  • General UI Bug Fixes
  • General performance optimization

If you want to report any issues or contact us, join our Discord Channel!

Discord: https://discord.gg/jg3js5GztX

Press: Revisión: Torch of Shadows – Equilibrio entre luz y oscuridad en un roguelite frenético

Torch of Shadows has been featured and reviewed by OneDigital.

The article highlights the game’s fast-paced roguelite structure and its core design built around balancing light and darkness.

Read the full review:
https://onedigital.mx/2026/03/31/revision-torch-of-shadows-equilibrio-entre-luz-y-oscuridad-en-un-roguelite-frenetico

Launch on 31 March 2026

There are only seven days left until the launch of Torch of Shadows.

Reaching this point has meant a great deal to us. This is our first game, and we have learned far more than we ever expected throughout this journey. We have faced difficult moments, made many changes, improved the game time and time again, and kept moving forward step by step.

Building Torch of Shadows has taught us not just how to create a game, but also how to listen better, improve more quickly and maintain our commitment even when things felt overwhelming. Every map, boss, mechanic, visual update and system rework has helped to shape the game into something that we are truly proud to share.

We know this is only the beginning. Even after launch, we will continue to support the game, making improvements based on your feedback and experience.

Thank you to everyone who has followed our journey, supported us, provided feedback, added the game to their wishlists, and encouraged us along the way. It truly means everything to us.

We sincerely hope you enjoy stepping into the world of Torch of Shadows.

See you at launch!

Add to your wishlist: Torch of Shadows on Steam