Category: Devlog

Patch Notes 3.3.1.2: Leaderboards and Achievements are Live!

This update brings competitive play to Torch of Shadows. Achievements are live, leaderboards are active, and it’s time to prove yourself. Step in, push your limits, and show what you’ve got against players worldwide. New Features UI & Quality of Life Gameplay & Content Disclaimer Important Climb the leaderboard.Unlock every achievement.Show the world how far you can […]

Patch Notes 3.0.1.1

Combat & Boss Improvements AI & Gameplay Fixes Systems & Minigames World & Visual Updates Progression & Systems New Features UI & Polish If you want to report any issues or contact us, join our Discord Channel! Discord: https://discord.gg/jg3js5GztX

Torch of Shadows Devlog #6 – Major Rework Update

(Complete Overhaul / Rewritten From Scratch) World & Map Design Pylons, Events & Map Identity Souls & Minigames Visual Overhaul UI / UX Save System Progression & Upgrades Enemy & Spawn System Philosophy Behind the Update This project is developed by one person. It is also my first game. This update represents: I’m incredibly excited […]

Torch of Shadows DevLog #2 – The Balance Update ✨⚫

TL;DR Combat feels snappier, enemies are smarter (and fairer), Light/Dark swapping and cooldown behavior are fixed, controller support is in, elite mutations multiplied, the tutorial is clearer, UI/UX got a glow-up, and audio/visual polish landed. Surprise: POWER-UPS! (magnet/health/poison trail) and new drops are live! 💫 ⚔️ Combat Flow & Balance 👹 Smarter Enemies & New […]