Author: devteam

Bye Bye Alkhemikal, Hello Noto Serif v.3.4.1.2

Another patch. Mostly cleanup, readability fixes, and finally sorting out the minigame mess. Readability Switched the default font from Alkhemikal to Noto Serif. A lot of you said the old one got rough to read during longer sessions, so here we are. The pixel font still looks great in screenshots, it just wasn’t doing your […]

New Enemies, Languages and New Features v.3.4.1.1

A big one this time. New enemies, five new languages, a reworked tutorial, and a long list of fixes. Thanks to everyone who reported bugs. Most of this list exists because of you. Thank you so much for your feedback 🙂 New Features & Options New Languages New Enemies Tutorial Overhaul Bug Fixes Visual & […]

Patch Notes v.3.2.3.3

Gameplay UI & UX Audio Collision & AI Visual Fixes Join Our Discord We’re actively improving the game based on your feedback. https://discord.gg/jg3js5GztX Come hang out, share feedback, and help shape the next updates.

Patch Notes 3.3.1.2: Leaderboards and Achievements are Live!

This update brings competitive play to Torch of Shadows. Achievements are live, leaderboards are active, and it’s time to prove yourself. Step in, push your limits, and show what you’ve got against players worldwide. New Features UI & Quality of Life Gameplay & Content Disclaimer Important Climb the leaderboard.Unlock every achievement.Show the world how far you can […]

Patch Notes 3.0.1.1

Combat & Boss Improvements AI & Gameplay Fixes Systems & Minigames World & Visual Updates Progression & Systems New Features UI & Polish If you want to report any issues or contact us, join our Discord Channel! Discord: https://discord.gg/jg3js5GztX

Launch on 31 March 2026

There are only seven days left until the launch of Torch of Shadows. Reaching this point has meant a great deal to us. This is our first game, and we have learned far more than we ever expected throughout this journey. We have faced difficult moments, made many changes, improved the game time and time […]