449 words, 2 minutes read time.
Tag: GameDev
Torch of Shadows Devlog #4 – “Walls, Rerolls, and 28 Songs of Chaos”
473 words, 3 minutes read time.
Torch of Shadows Devlog #3 – The Demo Has Landed!
Hey Torchbearers!Big news: a playable preview demo of Torch of Shadows is now live on Steam. Come try the Light vs Dark tug-of-war, defeat the Twin Warden (Boss), and tell us what breaks (so we can fix it before it breaks you 😅). Wishlist on Steam: Torch of Shadows Highlights Quality-of-Life & UI Map & […]
Torch of Shadows DevLog #2 – The Balance Update ✨⚫
TL;DR Combat feels snappier, enemies are smarter (and fairer), Light/Dark swapping and cooldown behavior are fixed, controller support is in, elite mutations multiplied, the tutorial is clearer, UI/UX got a glow-up, and audio/visual polish landed. Surprise: POWER-UPS! (magnet/health/poison trail) and new drops are live! 💫 ⚔️ Combat Flow & Balance 👹 Smarter Enemies & New […]
Torch of Shadows Devlog #1— “Balance in Chaos” Update 🕯️
Discover the latest Torch of Shadows devlog: Balance in Chaos update brings gameplay tweaks, new challenges, and refined light/dark mechanics.
Introducing the Torch of Shadows Prototype
Torch of Shadows is a pixel-art wave defense roguelite where players battle to maintain the balance between Light and Dark. Explore unique maps, face relentless enemies, and build your power through dynamic upgrades. Prototype is out — wishlist coming soon on Steam!
